diff --git a/sql/updates/541_characters.sql b/sql/updates/541_characters.sql index 99a083d038..7c74135157 100644 --- a/sql/updates/541_characters.sql +++ b/sql/updates/541_characters.sql @@ -1,3 +1,4 @@ +DROP TABLE IF EXISTS `saved_variables`; CREATE TABLE `saved_variables` ( `NextArenaPointDistributionTime` bigint(40) UNSIGNED NOT NULL DEFAULT '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Variable Saves'; diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp index bd5b846760..9e9cf27f1c 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp @@ -1060,13 +1060,16 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI void KillAllElites() { - std::list::iterator itr; - for(itr = m_creature->getThreatManager().getThreatList().begin(); itr != m_creature->getThreatManager().getThreatList().end(); ++itr) + std::list& threatList = m_creature->getThreatManager().getThreatList(); + std::vector eliteList; + for(std::list::iterator itr = threatList.begin(); itr != threatList.end(); ++itr) { Unit* pUnit = Unit::GetUnit((*m_creature), (*itr)->getUnitGuid()); - if(pUnit && (pUnit->GetTypeId() == TYPEID_UNIT) && (pUnit->GetEntry() == ILLIDARI_ELITE)) - pUnit->setDeathState(JUST_DIED); + if(pUnit && pUnit->GetEntry() == ILLIDARI_ELITE) + eliteList.push_back(pUnit); } + for(std::vector::iterator itr = eliteList.begin(); itr != eliteList.end(); ++itr) + (*itr)->setDeathState(JUST_DIED); EnterEvadeMode(); }