diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7c9670bd73..d6a2ac35aa 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -11023,7 +11023,7 @@ InventoryResult Player::CanEquipChildItem(Item* parentItem) const return EQUIP_ERR_OK; ItemChildEquipmentEntry const* childEquipement = sDB2Manager.GetItemChildEquipment(parentItem->GetEntry()); - if (!childItem) + if (!childEquipement) return EQUIP_ERR_OK; Item* dstItem = GetItemByPos(INVENTORY_SLOT_BAG_0, childEquipement->AltEquipmentSlot);