Core/Auras: Fix Cold Blood handling on misses and parries.

Patch by dr.tenma.
Fixes issue #2291

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-12-18 13:06:38 -08:00
parent 8ce0abbbc8
commit 41a9d3216c
3 changed files with 15 additions and 2 deletions
+1 -1
View File
@@ -1605,7 +1605,7 @@ class Player : public Unit, public GridObject<Player>
bool IsAffectedBySpellmod(SpellEntry const *spellInfo, SpellModifier *mod, Spell * spell = NULL);
template <class T> T ApplySpellMod(uint32 spellId, SpellModOp op, T &basevalue, Spell * spell = NULL);
void RemoveSpellMods(Spell * spell);
void RestoreSpellMods(Spell * spell);
void RestoreSpellMods(Spell *spell, uint32 ownerAuraId=0);
void DropModCharge(SpellModifier * mod, Spell * spell);
void SetSpellModTakingSpell(Spell* spell, bool apply);