Core/DBLayer: Proper code style on recently refactored code

This commit is contained in:
leak
2011-12-25 14:26:50 +01:00
parent 64a2a29506
commit 41888f63c9
2 changed files with 10 additions and 10 deletions
@@ -693,25 +693,25 @@ void WorldSession::HandleUnstablePet(WorldPacket & recv_data)
_unstablePetCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt)); _unstablePetCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));
} }
void WorldSession::HandleUnstablePetCallback(PreparedQueryResult result, uint32 petnumber) void WorldSession::HandleUnstablePetCallback(PreparedQueryResult result, uint32 petId)
{ {
if (!GetPlayer()) if (!GetPlayer())
return; return;
uint32 creature_id = 0; uint32 petEntry = 0;
if (result) if (result)
{ {
Field* fields = result->Fetch(); Field* fields = result->Fetch();
creature_id = fields[0].GetUInt32(); petEntry = fields[0].GetUInt32();
} }
if (!creature_id) if (!petEntry)
{ {
SendStableResult(STABLE_ERR_STABLE); SendStableResult(STABLE_ERR_STABLE);
return; return;
} }
CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(creature_id); CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(petEntry);
if (!creatureInfo || !creatureInfo->isTameable(_player->CanTameExoticPets())) if (!creatureInfo || !creatureInfo->isTameable(_player->CanTameExoticPets()))
{ {
// if problem in exotic pet // if problem in exotic pet
@@ -733,11 +733,11 @@ void WorldSession::HandleUnstablePetCallback(PreparedQueryResult result, uint32
if (pet) if (pet)
_player->RemovePet(pet, PET_SAVE_AS_DELETED); _player->RemovePet(pet, PET_SAVE_AS_DELETED);
Pet* newpet = new Pet(_player, HUNTER_PET); Pet* newPet = new Pet(_player, HUNTER_PET);
if (!newpet->LoadPetFromDB(_player, creature_id, petnumber)) if (!newPet->LoadPetFromDB(_player, petEntry, petId))
{ {
delete newpet; delete newPet;
newpet = NULL; newPet = NULL;
SendStableResult(STABLE_ERR_STABLE); SendStableResult(STABLE_ERR_STABLE);
return; return;
} }
+1 -1
View File
@@ -587,7 +587,7 @@ class WorldSession
void HandleStablePet(WorldPacket& recvPacket); void HandleStablePet(WorldPacket& recvPacket);
void HandleStablePetCallback(PreparedQueryResult result); void HandleStablePetCallback(PreparedQueryResult result);
void HandleUnstablePet(WorldPacket& recvPacket); void HandleUnstablePet(WorldPacket& recvPacket);
void HandleUnstablePetCallback(PreparedQueryResult result, uint32 petnumber); void HandleUnstablePetCallback(PreparedQueryResult result, uint32 petId);
void HandleBuyStableSlot(WorldPacket& recvPacket); void HandleBuyStableSlot(WorldPacket& recvPacket);
void HandleStableRevivePet(WorldPacket& recvPacket); void HandleStableRevivePet(WorldPacket& recvPacket);
void HandleStableSwapPet(WorldPacket& recvPacket); void HandleStableSwapPet(WorldPacket& recvPacket);