[7393] Implement access to client side holiday ids. Author: VladimirMangos
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
--HG--
branch : trunk
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@@ -46,7 +46,7 @@
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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#include "OutdoorPvPMgr.h"
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#include "GameEvent.h"
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#include "GameEventMgr.h"
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#include "PossessedAI.h"
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#include "CreatureGroups.h"
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// apply implementation of the singletons
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