Scripts/Forge of Souls: Fixed typo in instance script, thx Ramus for spotting it

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-11-20 21:06:00 +01:00
parent 5bde001407
commit 417b29af24
@@ -49,7 +49,7 @@ class instance_forge_of_souls : public InstanceMapScript
if (Player* pPlayer = players.begin()->getSource()) if (Player* pPlayer = players.begin()->getSource())
uiTeamInInstance = pPlayer->GetTeamId(); uiTeamInInstance = pPlayer->GetTeamId();
switch(pCreature->GetEntry()) switch (pCreature->GetEntry())
{ {
case CREATURE_BRONJAHM: case CREATURE_BRONJAHM:
uiBronjahm = pCreature->GetGUID(); uiBronjahm = pCreature->GetGUID();
@@ -62,7 +62,7 @@ class instance_forge_of_souls : public InstanceMapScript
uint32 GetData(uint32 type) uint32 GetData(uint32 type)
{ {
switch(type) switch (type)
{ {
case DATA_TEAM_IN_INSTANCE: case DATA_TEAM_IN_INSTANCE:
return uiTeamInInstance; return uiTeamInInstance;
@@ -75,10 +75,14 @@ class instance_forge_of_souls : public InstanceMapScript
uint64 GetData64(uint32 identifier) uint64 GetData64(uint32 identifier)
{ {
switch(identifier) switch (identifier)
{ {
case DATA_BRONJAHM: return uiBronjahm; case DATA_BRONJAHM:
case DATA_DEVOURER: return uiBronjahm; return uiBronjahm;
case DATA_DEVOURER:
return uiDevourer;
default:
break;
} }
return 0; return 0;