[7306] Updated POI icons defines. Author: NoFantasy
--HG-- branch : trunk
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@@ -1045,12 +1045,12 @@ void Creature::OnPoiSelect(Player* player, GossipOption const *gossip)
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{
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if(gossip->GossipId==GOSSIP_GUARD_SPELLTRAINER || gossip->GossipId==GOSSIP_GUARD_SKILLTRAINER)
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{
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Poi_Icon icon = ICON_POI_0;
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Poi_Icon icon = ICON_POI_BLANK;
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//need add more case.
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switch(gossip->Action)
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{
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case GOSSIP_GUARD_BANK:
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icon=ICON_POI_HOUSE;
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icon=ICON_POI_SMALL_HOUSE;
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break;
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case GOSSIP_GUARD_RIDE:
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icon=ICON_POI_RWHORSE;
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@@ -1059,7 +1059,7 @@ void Creature::OnPoiSelect(Player* player, GossipOption const *gossip)
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icon=ICON_POI_BLUETOWER;
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break;
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default:
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icon=ICON_POI_TOWER;
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icon=ICON_POI_GREYTOWER;
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break;
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}
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uint32 textid = GetGossipTextId( gossip->Action, GetZoneId() );
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