It might actually help you all to have the PCH-files as well...
--HG-- branch : trunk
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#include "collisionPCH.h"
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#include "Define.h"
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#include "VMapDefinitions.h"
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#include "MapTree.h"
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#include "WorldModel.h"
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#include "ModelInstance.h"
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#include "BoundingIntervalHierarchy.h"
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