Core: Some optimizations
- Declare some functions const - Fix some mem leak - Fix some resource leak - Remove unused variables and functions - Remove duplicate functions - Reduce the scope of some variables - Remove unused file --HG-- branch : trunk
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@@ -39,9 +39,9 @@ class ObjectGridLoader
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void Load(GridType &grid);
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void Visit(GameObjectMapType &m);
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void Visit(CreatureMapType &m);
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void Visit(CorpseMapType &) {}
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void Visit(CorpseMapType &) const {}
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void Visit(DynamicObjectMapType&) { }
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void Visit(DynamicObjectMapType&) const {}
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void LoadN(void);
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