Core: Fix more warnings

--HG--
branch : trunk
This commit is contained in:
Spp
2010-08-30 15:25:15 +02:00
parent b0d85ac185
commit 405f312918
103 changed files with 564 additions and 468 deletions
@@ -93,6 +93,7 @@ EndScriptData */
#define OLUM_Z -7.54773f
#define OLUM_O 0.401581f
#define MAX_ADVISORS 3
//Fathom-Lord Karathress AI
class boss_fathomlord_karathress : public CreatureScript
{
@@ -122,7 +123,7 @@ public:
bool BlessingOfTides;
uint64 Advisors[3];
uint64 Advisors[MAX_ADVISORS];
void Reset()
{
@@ -134,24 +135,23 @@ public:
if (pInstance)
{
uint64 RAdvisors[3];
uint64 RAdvisors[MAX_ADVISORS];
RAdvisors[0] = pInstance->GetData64(DATA_SHARKKIS);
RAdvisors[1] = pInstance->GetData64(DATA_TIDALVESS);
RAdvisors[2] = pInstance->GetData64(DATA_CARIBDIS);
//Respawn of the 3 Advisors
Creature* pAdvisor = NULL;
for (int i=0; i<3; ++i)
if (RAdvisors[i])
{
pAdvisor = (Unit::GetCreature((*me), RAdvisors[i]));
if (pAdvisor && !pAdvisor->isAlive())
for (int i=0; i<MAX_ADVISORS; ++i)
if (RAdvisors[i])
{
pAdvisor->Respawn();
pAdvisor->AI()->EnterEvadeMode();
pAdvisor->GetMotionMaster()->MoveTargetedHome();
pAdvisor = (Unit::GetCreature((*me), RAdvisors[i]));
if (pAdvisor && !pAdvisor->isAlive())
{
pAdvisor->Respawn();
pAdvisor->AI()->EnterEvadeMode();
pAdvisor->GetMotionMaster()->MoveTargetedHome();
}
}
}
pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
@@ -280,7 +280,7 @@ public:
BlessingOfTides = true;
bool continueTriggering = false;
Creature* Advisor;
for (uint8 i = 0; i < 4; ++i)
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
if (Advisors[i])
{
Advisor = (Unit::GetCreature(*me, Advisors[i]));
+2 -2
View File
@@ -979,7 +979,7 @@ public:
case 17:
case 29:
//Find Object and "work"
if ( GameObject* pGO = GetClosestGameObjectWithEntry(me,GO_DRAENEI_MACHINE,INTERACTION_DISTANCE))
if (GetClosestGameObjectWithEntry(me,GO_DRAENEI_MACHINE,INTERACTION_DISTANCE))
{
// take the GO -> animation
me->HandleEmoteCommand(EMOTE_STATE_LOOT);
@@ -994,7 +994,7 @@ public:
}
}
void JustDied(Unit* pKiller)
void JustDied(Unit* /*pKiller*/)
{
Player* pPlayer = GetPlayerForEscort();
if (pPlayer)