From 402a493407fda17675c218f3160889500c5fa2b8 Mon Sep 17 00:00:00 2001 From: raczman Date: Sat, 18 Apr 2009 12:08:19 +0200 Subject: [PATCH] Fixed a crash in UpdateVisibilityOf --HG-- branch : trunk --- src/game/Player.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 0078ed535d..d927b162d3 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -17816,6 +17816,8 @@ inline void UpdateVisibilityOf_helper(std::set& s64, GameObject* target) template void Player::UpdateVisibilityOf(T* target, UpdateData& data, std::set& visibleNow) { + if(!target) + return; if(HaveAtClient(target)) { if(!target->isVisibleForInState(this,true))