diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 0078ed535d..d927b162d3 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -17816,6 +17816,8 @@ inline void UpdateVisibilityOf_helper(std::set& s64, GameObject* target) template void Player::UpdateVisibilityOf(T* target, UpdateData& data, std::set& visibleNow) { + if(!target) + return; if(HaveAtClient(target)) { if(!target->isVisibleForInState(this,true))