Some fixes for GameObject, Chat, Creature, update DuelHandler for 322a
--HG-- branch : trunk
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-3
@@ -167,7 +167,7 @@ enum CreatureFlagsExtra
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struct CreatureInfo
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{
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uint32 Entry;
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uint32 HeroicEntry;
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uint32 DifficultyEntry[MAX_DIFFICULTY - 1];
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uint32 KillCredit[MAX_KILL_CREDIT];
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uint32 Modelid1;
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uint32 Modelid2;
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@@ -783,7 +783,7 @@ class TRINITY_DLL_SPEC Creature : public Unit
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bool DisableReputationGain;
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CreatureInfo const* m_creatureInfo; // in heroic mode can different from ObjMgr::GetCreatureTemplate(GetEntry())
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CreatureInfo const* m_creatureInfo; // in difficulty mode > 0 can different from ObjMgr::GetCreatureTemplate(GetEntry())
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CreatureData const* m_creatureData;
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uint16 m_LootMode; // bitmask, default DEFAULT_LOOT_MODE, determines what loot will be lootable
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@@ -814,4 +814,3 @@ class AssistDelayEvent : public BasicEvent
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};
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#endif
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