*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
--HG-- branch : trunk
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@@ -19,6 +19,14 @@
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#ifndef DBCENUMS_H
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#define DBCENUMS_H
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// client supported max level for player/pets/etc. Avoid overflow or client stability affected.
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// also see GT_MAX_LEVEL define
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#define MAX_LEVEL 100
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// Server side limitation. Base at used code requirements.
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// also see MAX_LEVEL and GT_MAX_LEVEL define
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#define STRONG_MAX_LEVEL 255
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enum AreaTeams
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{
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AREATEAM_NONE = 0,
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