*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-19 16:05:13 -06:00
parent cebaa3a703
commit 400f7b8596
41 changed files with 1085 additions and 921 deletions
+1 -1
View File
@@ -441,9 +441,9 @@ class ChatHandler
bool HandleCombatStopCommand(const char *args);
bool HandleCharDeleteCommand(const char *args);
bool HandleSendMessageCommand(const char * args);
bool HandleFlushArenaPointsCommand(const char *args);
bool HandlePlayAllCommand(const char* args);
bool HandleRepairitemsCommand(const char* args);
bool HandleFlushArenaPointsCommand(const char *args);
//! Development Commands
bool HandleSetValue(const char* args);