*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
--HG-- branch : trunk
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@@ -441,9 +441,9 @@ class ChatHandler
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bool HandleCombatStopCommand(const char *args);
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bool HandleCharDeleteCommand(const char *args);
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bool HandleSendMessageCommand(const char * args);
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bool HandleFlushArenaPointsCommand(const char *args);
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bool HandlePlayAllCommand(const char* args);
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bool HandleRepairitemsCommand(const char* args);
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bool HandleFlushArenaPointsCommand(const char *args);
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//! Development Commands
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bool HandleSetValue(const char* args);
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