*reset Kael's threat when he enters the fight

--HG--
branch : trunk
This commit is contained in:
Rat
2009-04-17 16:59:39 +02:00
parent 59b6a13aa2
commit 3fff87960a
@@ -749,6 +749,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI
if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0)) if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
{ {
DoResetThreat();//only healers will be at top threat, so reset(not delete) all players's threat when Kael comes to fight
AttackStart(target); AttackStart(target);
} }
Phase_Timer = 30000; Phase_Timer = 30000;