Core/Vmaps: Remove the ability to ignore individual maps from vmap LOS /
height checking. Also add a warning if vmap.enableHeight is disabled. You *MUST* have all LOS / height checking enabled to have a functional server. Original patch by: Vladimir --HG-- branch : trunk
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@@ -89,12 +89,6 @@ namespace VMAP
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virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0;
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/**
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Block maps from being used.
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parameter: String of map ids. Delimiter = ","
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e.g.: "0,1,530"
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*/
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virtual void preventMapsFromBeingUsed(const char* pMapIdString) =0;
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/**
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Query world model area info.
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\param z gets adjusted to the ground height for which this are info is valid
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*/
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@@ -88,43 +88,12 @@ namespace VMAP
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return fname.str();
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}
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//=========================================================
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/**
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Block maps from being used.
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parameter: String of map ids. Delimiter = ","
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e.g.: "0,1,590"
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*/
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void VMapManager2::preventMapsFromBeingUsed(const char* pMapIdString)
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{
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iIgnoreMapIds.clear();
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if (pMapIdString != NULL)
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{
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std::string map_str;
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std::stringstream map_ss;
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map_ss.str(std::string(pMapIdString));
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while (std::getline(map_ss, map_str, ','))
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{
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std::stringstream ss2(map_str);
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int map_num = -1;
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ss2 >> map_num;
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if (map_num >= 0)
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{
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sLog.outDebug("Ignoring Map %i for VMaps", map_num);
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iIgnoreMapIds[map_num] = true;
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// unload map in case it is loaded
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unloadMap(map_num);
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}
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}
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}
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}
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//=========================================================
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int VMapManager2::loadMap(const char* pBasePath, unsigned int pMapId, int x, int y)
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{
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int result = VMAP_LOAD_RESULT_IGNORED;
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if (isMapLoadingEnabled() && !iIgnoreMapIds.count(pMapId))
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if (isMapLoadingEnabled())
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{
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if (_loadMap(pMapId, pBasePath, x, y))
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result = VMAP_LOAD_RESULT_OK;
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@@ -67,8 +67,6 @@ namespace VMAP
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// Tree to check collision
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ModelFileMap iLoadedModelFiles;
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InstanceTreeMap iInstanceMapTrees;
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// UNORDERED_MAP<unsigned int , bool> iMapsSplitIntoTiles;
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UNORDERED_MAP<unsigned int , bool> iIgnoreMapIds;
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bool _loadMap(uint32 pMapId, const std::string &basePath, uint32 tileX, uint32 tileY);
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/* void _unloadMap(uint32 pMapId, uint32 x, uint32 y); */
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@@ -96,7 +94,6 @@ namespace VMAP
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bool processCommand(char * /*pCommand*/) { return false; } // for debug and extensions
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void preventMapsFromBeingUsed(const char* pMapIdString);
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bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const;
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bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const;
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