[7312] Use localized DB-based achievement message instead hardcoded string. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-21 17:02:56 -06:00
parent 30413b6d1a
commit 3fb55c922f
6 changed files with 62 additions and 29 deletions
+3 -2
View File
@@ -318,11 +318,12 @@ class Guild
void BroadcastPacket(WorldPacket *packet);
template<class Do>
void BroadcastWorker(Do& _do)
void BroadcastWorker(Do& _do, Player* except = NULL)
{
for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
if(Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)))
_do(player);
if(player != except)
_do(player);
}
void CreateRank(std::string name,uint32 rights);