[7312] Use localized DB-based achievement message instead hardcoded string. Author: VladimirMangos
--HG-- branch : trunk
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-2
@@ -318,11 +318,12 @@ class Guild
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void BroadcastPacket(WorldPacket *packet);
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template<class Do>
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void BroadcastWorker(Do& _do)
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void BroadcastWorker(Do& _do, Player* except = NULL)
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{
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for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
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if(Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)))
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_do(player);
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if(player != except)
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_do(player);
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}
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void CreateRank(std::string name,uint32 rights);
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