Fixed compile warnings, thanks to jurkovic.nikola

--HG--
branch : trunk
This commit is contained in:
_manuel_
2010-06-05 12:50:22 -03:00
parent bb292845ed
commit 3fad2782f1
@@ -235,12 +235,12 @@ struct instance_ulduar : public ScriptedInstance
case TYPE_LEVIATHAN: case TYPE_LEVIATHAN:
if (data == IN_PROGRESS) if (data == IN_PROGRESS)
{ {
for (uint8 uiI; uiI < 7; uiI++) for (uint8 uiI = 0; uiI < 7; uiI++)
HandleGameObject(uiLeviathanDoor[uiI],false); HandleGameObject(uiLeviathanDoor[uiI],false);
} }
else else
{ {
for (uint8 uiI; uiI < 7; uiI++) for (uint8 uiI = 0; uiI < 7; uiI++)
HandleGameObject(uiLeviathanDoor[uiI],true); HandleGameObject(uiLeviathanDoor[uiI],true);
} }
break; break;