Core: Code cleanup (here and there)
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@@ -1241,7 +1241,7 @@ enum Mechanics
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(1<<MECHANIC_TURN)|(1<<MECHANIC_HORROR)|(1<<MECHANIC_DAZE)| \
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(1<<MECHANIC_SAPPED))
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// Spell dispell type
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// Spell dispel type
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enum DispelType
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{
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DISPEL_NONE = 0,
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