[7287] Remove wrong implementation for spell 37573 dummy effect. It better implement in scripts anyway. Author: NoFantasy

*Note: this requires the import of SD2 script patch otherwise this spell will have no effect.
[7286] Remove unused local variable. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-16 20:14:45 -06:00
parent 1ad4f8509c
commit 3f731b8c7f
3 changed files with 1 additions and 32 deletions
-1
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@@ -4198,7 +4198,6 @@ GossipText const *ObjectMgr::GetGossipText(uint32 Text_ID) const
void ObjectMgr::LoadGossipText()
{
GossipText *pGText;
QueryResult *result = WorldDatabase.Query( "SELECT * FROM npc_text" );
int count = 0;
-30
View File
@@ -1155,36 +1155,6 @@ void Spell::EffectDummy(uint32 i)
m_caster->CastSpell(m_caster,42337,true,NULL);
return;
}
case 37573: //Temporal Phase Modulator
{
if(!unitTarget)
return;
TemporarySummon* tempSummon = dynamic_cast<TemporarySummon*>(unitTarget);
if(!tempSummon)
return;
uint32 health = tempSummon->GetHealth();
const uint32 entry_list[6] = {21821, 21820, 21817};
float x = tempSummon->GetPositionX();
float y = tempSummon->GetPositionY();
float z = tempSummon->GetPositionZ();
float o = tempSummon->GetOrientation();
tempSummon->UnSummon();
Creature* pCreature = m_caster->SummonCreature(entry_list[urand(0, 2)], x, y, z, o,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,180000);
if (!pCreature)
return;
pCreature->SetHealth(health);
if(pCreature->AI())
pCreature->AI()->AttackStart(m_caster);
return;
}
case 34665: //Administer Antidote
{
if(!unitTarget || m_caster->GetTypeId() != TYPEID_PLAYER )
+1 -1
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@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7285"
#define REVISION_NR "7287"
#endif // __REVISION_NR_H__