[8173] Fixes for 1822 and ranks base at spell_check detection Author: VladimirMangos
* Update AP bonus per tick to 0.18 as expected in 3.0.2 and later.
* Better spell selction to avoid unrelated spells for AP bonuses
--HG--
branch : trunk
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@@ -4763,8 +4763,8 @@ void AuraEffect::HandlePeriodicDamage(bool apply, bool Real, bool changeAmount)
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// Rake
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if (m_spellProto->SpellFamilyFlags[0] & 0x1000)
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{
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// $AP*0.06 bonus per tick
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m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 6 / 100);
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// $AP*0.18 bonus per tick
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m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 18 / 100);
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return;
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}
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// Lacerate
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@@ -521,8 +521,9 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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damage += int32(((Player*)m_caster)->GetComboPoints() * ap * 7 / 100);
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}
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// Rake
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else if(m_spellInfo->SpellFamilyFlags[0] & 0x1000)
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else if(m_spellInfo->SpellFamilyFlags[0] & 0x1000 && m_spellInfo->Effect[2]==SPELL_EFFECT_ADD_COMBO_POINTS)
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{
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// $AP*0.01 bonus
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damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100);
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}
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// Swipe
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