*Massive cleanup redux.
--HG-- branch : trunk
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@@ -51,7 +51,7 @@ public:
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bool HandleCustomSpell(Player * plr, uint32 spellId, GameObject* go);
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// handle custom go if registered
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bool HandleOpenGo(Player * plr, uint64 guid);
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ZoneScript * GetZoneScript(uint32 zoneId);
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void AddZone(uint32 zoneid, OutdoorPvP * handle);
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