*Massive cleanup redux.

--HG--
branch : trunk
This commit is contained in:
maximius
2009-10-17 16:20:24 -07:00
parent e585187b24
commit 3f338cc1c3
862 changed files with 2736 additions and 4797 deletions
+4 -4
View File
@@ -58,19 +58,19 @@ void BattleGroundBE::Update(uint32 diff)
void BattleGroundBE::StartingEventCloseDoors()
{
for(uint32 i = BG_BE_OBJECT_DOOR_1; i <= BG_BE_OBJECT_DOOR_4; ++i)
for (uint32 i = BG_BE_OBJECT_DOOR_1; i <= BG_BE_OBJECT_DOOR_4; ++i)
SpawnBGObject(i, RESPAWN_IMMEDIATELY);
for(uint32 i = BG_BE_OBJECT_BUFF_1; i <= BG_BE_OBJECT_BUFF_2; ++i)
for (uint32 i = BG_BE_OBJECT_BUFF_1; i <= BG_BE_OBJECT_BUFF_2; ++i)
SpawnBGObject(i, RESPAWN_ONE_DAY);
}
void BattleGroundBE::StartingEventOpenDoors()
{
for(uint32 i = BG_BE_OBJECT_DOOR_1; i <= BG_BE_OBJECT_DOOR_2; ++i)
for (uint32 i = BG_BE_OBJECT_DOOR_1; i <= BG_BE_OBJECT_DOOR_2; ++i)
DoorOpen(i);
for(uint32 i = BG_BE_OBJECT_BUFF_1; i <= BG_BE_OBJECT_BUFF_2; ++i)
for (uint32 i = BG_BE_OBJECT_BUFF_1; i <= BG_BE_OBJECT_BUFF_2; ++i)
SpawnBGObject(i, 60);
}