*Massive cleanup redux.
--HG-- branch : trunk
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@@ -543,7 +543,7 @@ class BattleGround
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void PlayerAddedToBGCheckIfBGIsRunning(Player* plr);
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/* Scorekeeping */
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BattleGroundScoreMap m_PlayerScores; // Player scores
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// must be implemented in BG subclass
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virtual void RemovePlayer(Player * /*player*/, uint64 /*guid*/) {}
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