*Massive cleanup redux.
--HG-- branch : trunk
This commit is contained in:
@@ -80,7 +80,6 @@ protected:
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uint32 *pNext; // next value to get from state
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int left; // number of values left before reload needed
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//Methods
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public:
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MTRand( const uint32& oneSeed ); // initialize with a simple uint32
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@@ -218,7 +217,6 @@ inline MTRand::uint32 MTRand::randInt( const uint32& n )
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return i;
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}
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inline void MTRand::seed( const uint32 oneSeed )
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{
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// Seed the generator with a simple uint32
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@@ -226,7 +224,6 @@ inline void MTRand::seed( const uint32 oneSeed )
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reload();
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}
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inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
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{
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// Seed the generator with an array of uint32's
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@@ -239,7 +236,7 @@ inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
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register int i = 1;
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register uint32 j = 0;
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register int k = ( N > int(seedLength) ? N : int(seedLength) );
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for( ; k; --k )
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for (; k; --k )
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{
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state[i] =
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state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1664525UL );
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@@ -249,7 +246,7 @@ inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
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if( i >= N ) { state[0] = state[N-1]; i = 1; }
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if( j >= seedLength ) j = 0;
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}
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for( k = N - 1; k; --k )
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for (k = N - 1; k; --k )
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{
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state[i] =
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state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1566083941UL );
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@@ -262,14 +259,12 @@ inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
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reload();
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}
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inline void MTRand::seed()
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{
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// Seed the generator with hash of time() and clock() values
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seed( hash( time(NULL), clock() ) );
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}
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inline void MTRand::initialize( const uint32 seed )
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{
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// Initialize generator state with seed
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@@ -280,30 +275,28 @@ inline void MTRand::initialize( const uint32 seed )
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register uint32 *r = state;
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register int i = 1;
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*s++ = seed & 0xffffffffUL;
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for( ; i < N; ++i )
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for (; i < N; ++i )
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{
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*s++ = ( 1812433253UL * ( *r ^ (*r >> 30) ) + i ) & 0xffffffffUL;
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r++;
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}
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}
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inline void MTRand::reload()
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{
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// Generate N new values in state
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// Made clearer and faster by Matthew Bellew ([email protected])
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register uint32 *p = state;
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register int i;
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for( i = N - M; i--; ++p )
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for (i = N - M; i--; ++p )
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*p = twist( p[M], p[0], p[1] );
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for( i = M; --i; ++p )
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for (i = M; --i; ++p )
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*p = twist( p[M-N], p[0], p[1] );
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*p = twist( p[M-N], p[0], state[0] );
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left = N, pNext = state;
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}
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inline MTRand::uint32 MTRand::hash( time_t t, clock_t c )
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{
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// Get a uint32 from t and c
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@@ -314,14 +307,14 @@ inline MTRand::uint32 MTRand::hash( time_t t, clock_t c )
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uint32 h1 = 0;
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unsigned char *p = (unsigned char *) &t;
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for( size_t i = 0; i < sizeof(t); ++i )
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for (size_t i = 0; i < sizeof(t); ++i )
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{
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h1 *= UCHAR_MAX + 2U;
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h1 += p[i];
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}
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uint32 h2 = 0;
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p = (unsigned char *) &c;
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for( size_t j = 0; j < sizeof(c); ++j )
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for (size_t j = 0; j < sizeof(c); ++j )
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{
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h2 *= UCHAR_MAX + 2U;
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h2 += p[j];
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@@ -329,23 +322,21 @@ inline MTRand::uint32 MTRand::hash( time_t t, clock_t c )
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return ( h1 + differ++ ) ^ h2;
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}
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inline void MTRand::save( uint32* saveArray ) const
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{
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register uint32 *sa = saveArray;
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register const uint32 *s = state;
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register int i = N;
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for( ; i--; *sa++ = *s++ ) {}
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for (; i--; *sa++ = *s++ ) {}
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*sa = left;
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}
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inline void MTRand::load( uint32 *const loadArray )
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{
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register uint32 *s = state;
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register uint32 *la = loadArray;
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register int i = N;
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for( ; i--; *s++ = *la++ ) {}
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for (; i--; *s++ = *la++ ) {}
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left = *la;
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pNext = &state[N-left];
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}
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@@ -355,16 +346,15 @@ inline std::ostream& operator<<( std::ostream& os, const MTRand& mtrand )
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{
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register const MTRand::uint32 *s = mtrand.state;
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register int i = mtrand.N;
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for( ; i--; os << *s++ << "\t" ) {}
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for (; i--; os << *s++ << "\t" ) {}
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return os << mtrand.left;
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}
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inline std::istream& operator>>( std::istream& is, MTRand& mtrand )
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{
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register MTRand::uint32 *s = mtrand.state;
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register int i = mtrand.N;
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for( ; i--; is >> *s++ ) {}
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for (; i--; is >> *s++ ) {}
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is >> mtrand.left;
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mtrand.pNext = &mtrand.state[mtrand.N-mtrand.left];
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return is;
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