*Use SpellCastResult and finaly fix SPELL_CAST_OK value (255 custom value now). By VladimirMangos.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-16 12:00:14 -06:00
parent 2453f22123
commit 3eba06e4ad
11 changed files with 220 additions and 230 deletions
+4 -3
View File
@@ -695,8 +695,7 @@ enum SpellEffects
enum SpellCastResult
{
SPELL_CAST_OK = 0, //FIXME: used as success result currently
SPELL_FAILED_AFFECTING_COMBAT = 0, //FIXME: used as success result currently
SPELL_FAILED_AFFECTING_COMBAT = 0,
SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 1,
SPELL_FAILED_ALREADY_AT_FULL_MANA = 2,
SPELL_FAILED_ALREADY_AT_FULL_POWER = 3,
@@ -877,7 +876,9 @@ enum SpellCastResult
SPELL_FAILED_ITEM_AT_MAX_CHARGES = 178,
SPELL_FAILED_NOT_IN_BARBERSHOP = 179,
SPELL_FAILED_FISHING_TOO_LOW = 180,
SPELL_FAILED_UNKNOWN = 181
SPELL_FAILED_UNKNOWN = 181,
SPELL_CAST_OK = 255 //custom value, don't must be send to client
};
// Spell aura states