[svn] * Prevent crash at access to deleted social data for player. Remove social data at logout instead - source mangos

* Fixed subcommands list output at console. - source mangos
* Rename scripts update.

--HG--
branch : trunk
This commit is contained in:
KingPin
2008-10-28 08:10:44 -05:00
parent f724227f24
commit 3ea64f7581
5 changed files with 10 additions and 6 deletions
+1 -4
View File
@@ -433,10 +433,7 @@ Player::~Player ()
{
CleanupsBeforeDelete();
if(m_uint32Values) // only for fully created Object
{
sSocialMgr.RemovePlayerSocial(GetGUIDLow());
}
//m_social = NULL;
// Note: buy back item already deleted from DB when player was saved
for(int i = 0; i < PLAYER_SLOTS_COUNT; ++i)