Use PVPDificulty.dbc for bg/arena bracket selection (levels and difficulty). Rename BG/arena queue_id to bracket_id and related functions/etc. Author: VladimirMangos.
--HG-- branch : trunk
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@@ -1982,8 +1982,6 @@ class Player : public Unit, public GridObject<Player>
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BattleGroundTypeId GetBattleGroundTypeId() const { return m_bgData.bgTypeID; }
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BattleGround* GetBattleGround() const;
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BGQueueIdBasedOnLevel GetBattleGroundQueueIdFromLevel(BattleGroundTypeId bgTypeId) const;
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bool InBattleGroundQueue() const
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{
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for (uint8 i = 0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
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