diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp index 52c2433ae4..a66d8b7e9e 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp @@ -410,7 +410,8 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI else { Unit *target = NULL; - if(Phase1 && target && (target = m_creature->SelectNearestTarget(5))) + target = m_creature->SelectNearestTarget(5); + if(Phase1 && target) m_creature->AI()->AttackStart(target); else {