Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way

Closes #3367
Closes #2424

If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <[email protected]>
This commit is contained in:
Subv
2012-04-14 20:08:16 -05:00
parent 8a33ddc010
commit 3d8aaabaf3
4 changed files with 20 additions and 44 deletions
@@ -0,0 +1 @@
DELETE FROM `spell_proc_event` WHERE `entry` IN (51486,51485,51483);
-14
View File
@@ -7356,20 +7356,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
triggered_spell_id = 63685;
break;
}
// Storm, Earth and Fire
if (dummySpell->SpellIconID == 3063)
{
// Earthbind Totem summon only
if (procSpell->Id != 2484)
return false;
float chance = (float)triggerAmount;
if (!roll_chance_f(chance))
return false;
triggered_spell_id = 64695;
break;
}
// Ancestral Awakening
if (dummySpell->SpellIconID == 3065)
{
-30
View File
@@ -3427,36 +3427,6 @@ void Spell::_handle_immediate_phase()
// process items
for (std::list<ItemTargetInfo>::iterator ihit= m_UniqueItemInfo.begin(); ihit != m_UniqueItemInfo.end(); ++ihit)
DoAllEffectOnTarget(&(*ihit));
if (!m_originalCaster)
return;
// Handle procs on cast
// TODO: finish new proc system:P
if (m_UniqueTargetInfo.empty())
{
uint32 procAttacker = m_procAttacker;
if (!procAttacker)
{
bool positive = m_spellInfo->IsPositive();
switch (m_spellInfo->DmgClass)
{
case SPELL_DAMAGE_CLASS_MAGIC:
if (positive)
procAttacker |= PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS;
else
procAttacker |= PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG;
break;
case SPELL_DAMAGE_CLASS_NONE:
if (positive)
procAttacker |= PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS;
else
procAttacker |= PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG;
break;
}
}
// Proc damage for spells which have only dest targets (2484 should proc 51486 for example)
m_originalCaster->ProcDamageAndSpell(NULL, procAttacker, 0, m_procEx | PROC_EX_NORMAL_HIT, 0, BASE_ATTACK, m_spellInfo, m_triggeredByAuraSpell);
}
}
void Spell::_handle_finish_phase()
@@ -36,6 +36,9 @@ enum ShamanSpells
SHAMAN_SPELL_SATED = 57724,
SHAMAN_SPELL_EXHAUSTION = 57723,
SHAMAN_SPELL_STORM_EARTH_AND_FIRE = 51483,
EARTHBIND_TOTEM_SPELL_EARTHGRAB = 64695,
// For Earthen Power
SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474,
SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566,
@@ -221,9 +224,25 @@ class spell_sha_earthbind_totem : public SpellScriptLoader
caster->CastSpell(caster, SHAMAN_TOTEM_SPELL_EARTHEN_POWER, true, NULL, aurEff);
}
void Apply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (!GetCaster())
return;
Player* owner = GetCaster()->GetCharmerOrOwnerPlayerOrPlayerItself();
if (!owner)
return;
// Storm, Earth and Fire
if (AuraEffect* aurEff = owner->GetAuraEffectOfRankedSpell(SHAMAN_SPELL_STORM_EARTH_AND_FIRE, EFFECT_1))
{
if (roll_chance_i(aurEff->GetAmount()))
GetCaster()->CastSpell(GetCaster(), EARTHBIND_TOTEM_SPELL_EARTHGRAB, false);
}
}
void Register()
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_earthbind_totem_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
OnEffectApply += AuraEffectApplyFn(spell_sha_earthbind_totem_AuraScript::Apply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};