Core/Tickets: Add report time and current latency to lag_reports table
It's a tiny bit more useful now.
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@@ -176,6 +176,8 @@ void WorldSession::HandleReportLag(WorldPacket& recv_data)
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stmt->setFloat (3, x);
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stmt->setFloat (4, y);
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stmt->setFloat (5, z);
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stmt->setUInt32(6, GetLatency());
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stmt->setUInt32(7, time(NULL));
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CharacterDatabase.Execute(stmt);
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}
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