Core/SAI: Linked events should be executed after the event that linked them is executed.
Core/SAI: Allow SMART_EVENT_GO_STATE_CHANGED to use ActionInvoker target Signed-off-by: Subv2112 <[email protected]>
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@@ -8722,7 +8722,7 @@ void Player::SendLoot(uint64 guid, LootType loot_type)
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}
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}
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go->SetLootState(GO_ACTIVATED);
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go->SetLootState(GO_ACTIVATED, this);
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}
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if (go->getLootState() == GO_ACTIVATED)
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