[7609] Trailing whitespace cleaning Author: freghar
--HG-- branch : trunk
This commit is contained in:
@@ -1185,17 +1185,17 @@ void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry,
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{
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case PROGRESS_SET:
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newValue = changeValue;
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break;
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break;
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case PROGRESS_ACCUMULATE:
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{
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// avoid overflow
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uint32 max_value = std::numeric_limits<uint32>::max();
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newValue = max_value - progress->counter > changeValue ? progress->counter + changeValue : max_value;
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break;
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break;
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}
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case PROGRESS_HIGHEST:
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newValue = progress->counter < changeValue ? changeValue : progress->counter;
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break;
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break;
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}
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// not update (not mark as changed) if counter will have same value
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+1
-1
@@ -2299,7 +2299,7 @@ bool ChatHandler::HandleLearnAllMyTalentsCommand(const char* /*args*/)
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// search highest talent rank
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uint32 spellid = 0;
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for(int rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
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{
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if(talentInfo->RankID[rank]!=0)
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+1
-1
@@ -181,7 +181,7 @@ class GridMap
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bool loadLiquidData(FILE *in, uint32 offset, uint32 size);
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// Get height functions and pointers
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typedef float (GridMap::*pGetHeightPtr) (float x, float y) const;
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typedef float (GridMap::*pGetHeightPtr) (float x, float y) const;
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pGetHeightPtr m_gridGetHeight;
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float getHeightFromFloat(float x, float y) const;
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float getHeightFromUint16(float x, float y) const;
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@@ -2473,7 +2473,7 @@ void Spell::EffectPowerBurn(uint32 i)
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{
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uint32 maxdamage = m_caster->GetMaxPower(powertype) * damage * 2 / 100;
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damage = unitTarget->GetMaxPower(powertype) * damage / 100;
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if(damage > maxdamage) damage = maxdamage;
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if(damage > maxdamage) damage = maxdamage;
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}
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int32 curPower = int32(unitTarget->GetPower(powertype));
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+1
-1
@@ -11946,7 +11946,7 @@ Player* Unit::GetSpellModOwner() const
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void Unit::SendPetCastFail(uint32 spellid, SpellCastResult msg)
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{
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if(msg == SPELL_CAST_OK)
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return;
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return;
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Unit *owner = GetCharmerOrOwner();
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if(!owner || owner->GetTypeId() != TYPEID_PLAYER)
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