Core: Fix warnings
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+2
-2
@@ -619,7 +619,7 @@ public:
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{
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if (m_uiRangeCheckTimer < uiDiff)
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{
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if (Player* target = me->SelectNearestPlayer(2.0f))
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if (me->SelectNearestPlayer(2.0f))
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{
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DoCastAOE(SPELL_UNLEASHED_DARK);
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me->GetMotionMaster()->MoveIdle();
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@@ -660,7 +660,7 @@ public:
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{
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if (m_uiRangeCheckTimer < uiDiff)
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{
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if (Player* target = me->SelectNearestPlayer(2.0f))
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if (me->SelectNearestPlayer(2.0f))
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{
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DoCastAOE(SPELL_UNLEASHED_LIGHT);
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me->GetMotionMaster()->MoveIdle();
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