*Update to Mangos 6938. (Only build for VC9)
--HG-- branch : trunk
This commit is contained in:
@@ -35,9 +35,12 @@ DBCStorage <AreaTableEntry> sAreaStore(AreaTableEntryfmt);
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static AreaFlagByAreaID sAreaFlagByAreaID;
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static AreaFlagByMapID sAreaFlagByMapID; // for instances without generated *.map files
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DBCStorage <AchievementEntry> sAchievementStore(Achievementfmt);
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DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore(AchievementCriteriafmt);
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DBCStorage <AreaTriggerEntry> sAreaTriggerStore(AreaTriggerEntryfmt);
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DBCStorage <BankBagSlotPricesEntry> sBankBagSlotPricesStore(BankBagSlotPricesEntryfmt);
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DBCStorage <BattlemasterListEntry> sBattlemasterListStore(BattlemasterListEntryfmt);
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DBCStorage <BarberShopStyleEntry> sBarberShopStyleStore(BarberShopStyleEntryfmt);
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DBCStorage <CharStartOutfitEntry> sCharStartOutfitStore(CharStartOutfitEntryfmt);
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DBCStorage <CharTitlesEntry> sCharTitlesStore(CharTitlesEntryfmt);
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DBCStorage <ChatChannelsEntry> sChatChannelsStore(ChatChannelsEntryfmt);
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@@ -58,7 +61,10 @@ DBCStorage <FactionEntry> sFactionStore(FactionEntryfmt);
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DBCStorage <FactionTemplateEntry> sFactionTemplateStore(FactionTemplateEntryfmt);
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DBCStorage <GemPropertiesEntry> sGemPropertiesStore(GemPropertiesEntryfmt);
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DBCStorage <GlyphPropertiesEntry> sGlyphPropertiesStore(GlyphPropertiesfmt);
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DBCStorage <GlyphSlotEntry> sGlyphSlotStore(GlyphSlotfmt);
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DBCStorage <GtBarberShopCostBaseEntry> sGtBarberShopCostBaseStore(GtBarberShopCostBasefmt);
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DBCStorage <GtCombatRatingsEntry> sGtCombatRatingsStore(GtCombatRatingsfmt);
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DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore(GtChanceToMeleeCritBasefmt);
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DBCStorage <GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore(GtChanceToMeleeCritfmt);
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@@ -84,6 +90,8 @@ DBCStorage <MapEntry> sMapStore(MapEntryfmt);
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DBCStorage <QuestSortEntry> sQuestSortStore(QuestSortEntryfmt);
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DBCStorage <RandomPropertiesPointsEntry> sRandomPropertiesPointsStore(RandomPropertiesPointsfmt);
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DBCStorage <ScalingStatDistributionEntry> sScalingStatDistributionStore(ScalingStatDistributionfmt);
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DBCStorage <ScalingStatValuesEntry> sScalingStatValuesStore(ScalingStatValuesfmt);
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DBCStorage <SkillLineEntry> sSkillLineStore(SkillLinefmt);
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DBCStorage <SkillLineAbilityEntry> sSkillLineAbilityStore(SkillLineAbilityfmt);
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@@ -101,8 +109,10 @@ DBCStorage <SpellDurationEntry> sSpellDurationStore(SpellDurationfmt);
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DBCStorage <SpellFocusObjectEntry> sSpellFocusObjectStore(SpellFocusObjectfmt);
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DBCStorage <SpellRadiusEntry> sSpellRadiusStore(SpellRadiusfmt);
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DBCStorage <SpellRangeEntry> sSpellRangeStore(SpellRangefmt);
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DBCStorage <SpellRuneCostEntry> sSpellRuneCostStore(SpellRuneCostfmt);
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DBCStorage <SpellShapeshiftEntry> sSpellShapeshiftStore(SpellShapeshiftfmt);
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DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore(StableSlotPricesfmt);
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//DBCStorage <SummonPropertiesEntry> sSummonPropertiesStore(SummonPropertiesfmt);
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DBCStorage <TalentEntry> sTalentStore(TalentEntryfmt);
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TalentSpellPosMap sTalentSpellPosMap;
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DBCStorage <TalentTabEntry> sTalentTabStore(TalentTabEntryfmt);
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@@ -125,8 +135,11 @@ TaxiPathNodesByPath sTaxiPathNodesByPath;
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static DBCStorage <TaxiPathNodeEntry> sTaxiPathNodeStore(TaxiPathNodeEntryfmt);
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DBCStorage <TotemCategoryEntry> sTotemCategoryStore(TotemCategoryEntryfmt);
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DBCStorage <VehicleEntry> sVehicleStore(VehicleEntryfmt);
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DBCStorage <VehicleSeatEntry> sVehicleSeatStore(VehicleSeatEntryfmt);
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DBCStorage <WorldMapAreaEntry> sWorldMapAreaStore(WorldMapAreaEntryfmt);
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DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore(WorldSafeLocsEntryfmt);
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DBCStorage <WorldMapOverlayEntry> sWorldMapOverlayStore(WorldMapOverlayEntryfmt);
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typedef std::list<std::string> StoreProblemList;
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@@ -178,7 +191,7 @@ void LoadDBCStores(const std::string& dataPath)
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{
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std::string dbcPath = dataPath+"dbc/";
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const uint32 DBCFilesCount = 56;
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const uint32 DBCFilesCount = 66;
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barGoLink bar( DBCFilesCount );
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@@ -196,16 +209,19 @@ void LoadDBCStores(const std::string& dataPath)
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sAreaFlagByAreaID.insert(AreaFlagByAreaID::value_type(uint16(area->ID),area->exploreFlag));
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// fill MapId->DBC records ( skip sub zones and continents )
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if(area->zone==0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 )
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if(area->zone==0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 && area->mapid != 571 )
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sAreaFlagByMapID.insert(AreaFlagByMapID::value_type(area->mapid,area->exploreFlag));
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}
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}
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAchievementStore, dbcPath,"Achievement.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAchievementCriteriaStore, dbcPath,"Achievement_Criteria.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAreaTriggerStore, dbcPath,"AreaTrigger.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBankBagSlotPricesStore, dbcPath,"BankBagSlotPrices.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBattlemasterListStore, dbcPath,"BattlemasterList.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBarberShopStyleStore, dbcPath,"BarberShopStyle.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharStartOutfitStore, dbcPath,"CharStartOutfit.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharTitlesStore, dbcPath,"CharTitles.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChatChannelsStore, dbcPath,"ChatChannels.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrClassesStore, dbcPath,"ChrClasses.dbc");
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@@ -229,7 +245,10 @@ void LoadDBCStores(const std::string& dataPath)
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sFactionTemplateStore, dbcPath,"FactionTemplate.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGemPropertiesStore, dbcPath,"GemProperties.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGlyphPropertiesStore, dbcPath,"GlyphProperties.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGlyphSlotStore, dbcPath,"GlyphSlot.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtBarberShopCostBaseStore,dbcPath,"gtBarberShopCostBase.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtCombatRatingsStore, dbcPath,"gtCombatRatings.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToMeleeCritBaseStore, dbcPath,"gtChanceToMeleeCritBase.dbc");
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@@ -254,6 +273,8 @@ void LoadDBCStores(const std::string& dataPath)
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMapStore, dbcPath,"Map.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sQuestSortStore, dbcPath,"QuestSort.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sRandomPropertiesPointsStore, dbcPath,"RandPropPoints.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sScalingStatDistributionStore, dbcPath,"ScalingStatDistribution.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sScalingStatValuesStore, dbcPath,"ScalingStatValues.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSkillLineStore, dbcPath,"SkillLine.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSkillLineAbilityStore, dbcPath,"SkillLineAbility.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSoundEntriesStore, dbcPath,"SoundEntries.dbc");
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@@ -303,8 +324,10 @@ void LoadDBCStores(const std::string& dataPath)
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellItemEnchantmentConditionStore,dbcPath,"SpellItemEnchantmentCondition.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRadiusStore, dbcPath,"SpellRadius.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRangeStore, dbcPath,"SpellRange.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRuneCostStore, dbcPath,"SpellRuneCost.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellShapeshiftStore, dbcPath,"SpellShapeshiftForm.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sStableSlotPricesStore, dbcPath,"StableSlotPrices.dbc");
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//LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSummonPropertiesStore, dbcPath,"SummonProperties.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTalentStore, dbcPath,"Talent.dbc");
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// create talent spells set
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@@ -407,7 +430,10 @@ void LoadDBCStores(const std::string& dataPath)
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pathLength.resize(pathCount); // 0 and some other indexes not used
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for(uint32 i = 1; i < sTaxiPathNodeStore.GetNumRows(); ++i)
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if(TaxiPathNodeEntry const* entry = sTaxiPathNodeStore.LookupEntry(i))
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++pathLength[entry->path];
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{
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if (pathLength[entry->path] < entry->index + 1)
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pathLength[entry->path] = entry->index + 1;
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}
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// Set path length
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sTaxiPathNodesByPath.resize(pathCount); // 0 and some other indexes not used
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for(uint32 i = 1; i < sTaxiPathNodesByPath.size(); ++i)
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@@ -419,8 +445,11 @@ void LoadDBCStores(const std::string& dataPath)
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sTaxiPathNodeStore.Clear();
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTotemCategoryStore, dbcPath,"TotemCategory.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sVehicleStore, dbcPath,"Vehicle.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sVehicleSeatStore, dbcPath,"VehicleSeat.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldMapAreaStore, dbcPath,"WorldMapArea.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldSafeLocsStore, dbcPath,"WorldSafeLocs.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldMapOverlayStore, dbcPath,"WorldMapOverlay.dbc");
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// error checks
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if(bad_dbc_files.size() >= DBCFilesCount )
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@@ -438,20 +467,20 @@ void LoadDBCStores(const std::string& dataPath)
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exit(1);
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}
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// check at up-to-date DBC files (53085 is last added spell in 2.4.3)
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// check at up-to-date DBC files (17514 is last ID in SkillLineAbilities in 2.4.3)
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// check at up-to-date DBC files (598 is last map added in 2.4.3)
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// check at up-to-date DBC files (1127 is last gem property added in 2.4.3)
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// check at up-to-date DBC files (2425 is last item extended cost added in 2.4.3)
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// check at up-to-date DBC files (71 is last char title added in 2.4.3)
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// check at up-to-date DBC files (1768 is last area added in 2.4.3)
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if( !sSpellStore.LookupEntry(53085) ||
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!sSkillLineAbilityStore.LookupEntry(17514) ||
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!sMapStore.LookupEntry(598) ||
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!sGemPropertiesStore.LookupEntry(1127) ||
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!sItemExtendedCostStore.LookupEntry(2425) ||
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!sCharTitlesStore.LookupEntry(71) ||
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!sAreaStore.LookupEntry(1768) )
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// check at up-to-date DBC files (54909 is last added spell in 3.0.1)
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// check at up-to-date DBC files (19162 is last added spell in abilities in 3.0.1)
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// check at up-to-date DBC files (619 is last map added in 3.0.1)
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// check at up-to-date DBC files (1361 is last gem property added in 3.0.1)
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// check at up-to-date DBC files (2425 is last item extended cost added in 3.0.1)
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// check at up-to-date DBC files (76 is last char title added in 3.0.1)
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// check at up-to-date DBC files (2311 is last area added in 3.0.1)
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if( !sSpellStore.LookupEntry(54909) ||
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!sSkillLineAbilityStore.LookupEntry(19162) ||
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!sMapStore.LookupEntry(619) ||
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!sGemPropertiesStore.LookupEntry(1361) ||
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!sItemExtendedCostStore.LookupEntry(2425) ||
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!sCharTitlesStore.LookupEntry(76) ||
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!sAreaStore.LookupEntry(2311) )
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{
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sLog.outError("\nYou have _outdated_ DBC files. Please extract correct versions from current using client.");
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exit(1);
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@@ -537,7 +566,7 @@ uint32 GetAreaFlagByMapId(uint32 mapid)
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uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId)
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{
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if(mapid != 530) // speed for most cases
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if(mapid != 530 || mapid != 571) // speed for most cases
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return mapid;
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if(WorldMapAreaEntry const* wma = sWorldMapAreaStore.LookupEntry(zoneId))
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