*Update to Mangos 6938. (Only build for VC9)
--HG-- branch : trunk
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@@ -32,9 +32,9 @@ typedef std::map<uint32, BattleGround*> BattleGroundSet;
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//typedef std::map<uint32, BattleGroundQueue*> BattleGroundQueueSet;
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typedef std::deque<BattleGround*> BGFreeSlotQueueType;
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#define MAX_BATTLEGROUND_QUEUES 7 // for level ranges 10-19, 20-29, 30-39, 40-49, 50-59, 60-69, 70+
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#define MAX_BATTLEGROUND_QUEUES 8 // for level ranges 10-19, 20-29, 30-39, 40-49, 50-59, 60-69, 70-79, 80+
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#define MAX_BATTLEGROUND_TYPES 9 // each BG type will be in array
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#define MAX_BATTLEGROUND_TYPES 12 // each BG type will be in array
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#define MAX_BATTLEGROUND_QUEUE_TYPES 8
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