Buildsystem/Core: Adjust MySQL headers on relevant files to use simplified #include <mysql.h> instead of <mysql/mysql.h>
+ add support for compiling under MacOSX (thanks to elegos for the research) NOTE: G3D requires a redefinition-hack under OSX, please see wiki for this info (dep-sources will not be changed) --HG-- branch : trunk
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@@ -31,6 +31,10 @@
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#include <limits>
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#include <cmath>
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#ifdef __APPLE__
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#define isnan(x) ( std::isnan(x) )
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#endif
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#define MAX_STACK_SIZE 64
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#ifdef _MSC_VER
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