--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-28 10:52:24 -06:00
26 changed files with 837 additions and 148 deletions
+3 -3
View File
@@ -859,6 +859,8 @@ int ChatHandler::ParseCommands(const char* text)
if(strlen(text) < 2)
return 0;
std::string fullcmd = text; // original `text` can't be used. It content destroyed in command code processing.
/// ignore messages staring from many dots.
if(text[0] == '.' && text[1] == '.' || text[0] == '!' && text[1] == '!')
return 0;
@@ -867,9 +869,7 @@ int ChatHandler::ParseCommands(const char* text)
if(text[0] == '!' || text[0] == '.')
++text;
std::string fullcmd = text; // original `text` can't be used. It content destroyed in command code processing.
if(!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
if(!ExecuteCommandInTable(getCommandTable(), text, fullcmd) && m_session->GetSecurity() > SEC_PLAYER)
SendSysMessage(LANG_NO_CMD);
return 1;
+62 -70
View File
@@ -1679,80 +1679,72 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args)
//kick player
bool ChatHandler::HandleKickPlayerCommand(const char *args)
{
char* kickName = strtok((char*)args, " ");
char* kickReason = strtok(NULL, "\n");
if(!*args)
return false;
const char* kickName = strtok((char*)args, " ");
if(!kickName)
{
if (!kickName)
{
Player* player = getSelectedPlayer();
if(!player)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
if(player==m_session->GetPlayer())
{
SendSysMessage(LANG_COMMAND_KICKSELF);
SetSentErrorMessage(true);
return false;
}
if(player->GetSession()->GetSecurity() > m_session->GetSecurity())
{
SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); //maybe replacement string for this later on
SetSentErrorMessage(true);
return false;
}
player->GetSession()->KickPlayer();
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
std::string name = kickName;
if(!normalizePlayerName(name))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
if(m_session && name==m_session->GetPlayer()->GetName())
{
SendSysMessage(LANG_COMMAND_KICKSELF);
SetSentErrorMessage(true);
return false;
}
Player* player = objmgr.GetPlayer(kickName);
if(!player)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
if(player->GetSession()->GetSecurity() > m_session->GetSecurity())
{
SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); //maybe replacement string for this later on
SetSentErrorMessage(true);
return false;
}
char* kickReason = strtok(NULL, "\n");
std::string reason = "No Reason";
if(kickReason)
{reason = kickReason;}
if(sWorld.KickPlayer(name.c_str()))
{
if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1)
{
sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, name.c_str(), m_session->GetPlayer()->GetName(), reason.c_str());
}
else
{
PSendSysMessage(LANG_COMMAND_KICKMESSAGE, name.c_str(), m_session->GetPlayer()->GetName(), reason.c_str());
}
}
else
{
std::string name = kickName;
std::string reason = "No Reason";
if(kickReason)
reason = kickReason;
if(!normalizePlayerName(name))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
{
PSendSysMessage(LANG_COMMAND_KICKNOTFOUNDPLAYER, name.c_str());
return false;
}
if(m_session && name==m_session->GetPlayer()->GetName())
{
SendSysMessage(LANG_COMMAND_KICKSELF);
SetSentErrorMessage(true);
return false;
}
if(objmgr.GetPlayer(kickName)->GetSession()->GetSecurity() > m_session->GetSecurity())
{
SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); //maybe replacement string for this later on
SetSentErrorMessage(true);
return false;
}
if(sWorld.KickPlayer(name))
{
if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1)
{
sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, name.c_str(), m_session->GetPlayer()->GetName(), reason.c_str());
}
else
{
PSendSysMessage(LANG_COMMAND_KICKMESSAGE, name.c_str(), m_session->GetPlayer()->GetName(), reason.c_str());
}
}
else
PSendSysMessage(LANG_COMMAND_KICKNOTFOUNDPLAYER, name.c_str());
}
return true;
return true;
}
//show info of player
+61 -54
View File
@@ -731,43 +731,57 @@ bool ChatHandler::HandleLoadScriptsCommand(const char* args)
bool ChatHandler::HandleAccountSetGmLevelCommand(const char* args)
{
char* arg1 = strtok((char*)args, " ");
if( !arg1 )
if(!*args)
return false;
/// must be NULL if targeted syntax and must be not nULL if not targeted
char* arg2 = strtok(NULL, " ");
std::string targetAccountName;
uint32 targetAccountId = 0;
uint32 targetSecurity = 0;
uint32 gm = 0;
char* arg1 = strtok((char*)args, " ");
char* arg2 = strtok(NULL, " ");
/// only target player different from self allowed (if targetPlayer!=NULL then not console)
Player* targetPlayer = getSelectedPlayer();
if(targetPlayer && m_session->GetPlayer()!=targetPlayer)
if(getSelectedPlayer() && arg1 && !arg2)
{
/// wrong command syntax or unexpected targeting
if(arg2)
return false;
targetAccountId = getSelectedPlayer()->GetSession()->GetAccountId();
accmgr.GetName(targetAccountId, targetAccountName);
Player* targetPlayer = getSelectedPlayer();
gm = atoi(arg1);
/// security level expected in arg2 after this if.
arg2 = arg1;
targetAccountId = targetPlayer->GetSession()->GetAccountId();
targetSecurity = targetPlayer->GetSession()->GetSecurity();
if(!accmgr.GetName(targetAccountId,targetAccountName))
// Check for invalid specified GM level.
if ( (gm < SEC_PLAYER || gm > SEC_ADMINISTRATOR) )
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,targetAccountName.c_str());
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
}
else
// Check if targets GM level and specified GM level is not higher than current gm level
targetSecurity = targetPlayer->GetSession()->GetSecurity();
if(targetSecurity >= m_session->GetSecurity() || gm >= m_session->GetSecurity() )
{
SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
SetSentErrorMessage(true);
return false;
}
// Decide which string to show
if(m_session->GetPlayer()!=targetPlayer)
{
PSendSysMessage(LANG_YOU_CHANGE_SECURITY, targetAccountName.c_str(), gm);
}else{
PSendSysMessage(LANG_YOURS_SECURITY_CHANGED, m_session->GetPlayer()->GetName(), gm);
}
loginDatabase.PExecute("UPDATE account SET gmlevel = '%d' WHERE id = '%u'", gm, targetAccountId);
return true;
}else
{
/// wrong command syntax (second arg expected)
// Check for second parameter
if(!arg2)
return false;
// Check for account
targetAccountName = arg1;
if(!AccountMgr::normilizeString(targetAccountName))
{
@@ -775,41 +789,34 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
// Check for invalid specified GM level.
gm = atoi(arg2);
if ( (gm < SEC_PLAYER || gm > SEC_ADMINISTRATOR) )
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
targetAccountId = accmgr.GetId(arg1);
/// m_session==NULL only for console
uint32 plSecurity = m_session ? m_session->GetSecurity() : SEC_CONSOLE;
targetAccountId = accmgr.GetId(targetAccountName);
/// can set security level only for target with less security and to less security that we have
/// This is also reject self apply in fact
targetSecurity = accmgr.GetSecurity(targetAccountId);
if(targetSecurity >= plSecurity || gm >= plSecurity )
{
SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
SetSentErrorMessage(true);
return false;
}
PSendSysMessage(LANG_YOU_CHANGE_SECURITY, targetAccountName.c_str(), gm);
loginDatabase.PExecute("UPDATE account SET gmlevel = '%d' WHERE id = '%u'", gm, targetAccountId);
return true;
}
int32 gm = (int32)atoi(arg2);
if ( gm < SEC_PLAYER || gm > SEC_ADMINISTRATOR )
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
/// m_session==NULL only for console
uint32 plSecurity = m_session ? m_session->GetSecurity() : SEC_CONSOLE;
/// can set security level only for target with less security and to less security that we have
/// This is also reject self apply in fact
if(targetSecurity >= plSecurity || uint32(gm) >= plSecurity )
{
SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
SetSentErrorMessage(true);
return false;
}
if(targetPlayer)
{
ChatHandler(targetPlayer).PSendSysMessage(LANG_YOURS_SECURITY_CHANGED,GetName(), gm);
targetPlayer->GetSession()->SetSecurity(gm);
}
PSendSysMessage(LANG_YOU_CHANGE_SECURITY, targetAccountName.c_str(), gm);
loginDatabase.PExecute("UPDATE account SET gmlevel = '%i' WHERE id = '%u'", gm, targetAccountId);
return true;
}
/// Set password for account
+1
View File
@@ -214,6 +214,7 @@ class Pet : public Creature
uint64 GetAuraUpdateMask() { return m_auraUpdateMask; }
void SetAuraUpdateMask(uint8 slot) { m_auraUpdateMask |= (uint64(1) << slot); }
void UnsetAuraUpdateMask(uint8 slot) { m_auraUpdateMask &= ~(uint64(1) << slot); }
void ResetAuraUpdateMask() { m_auraUpdateMask = 0; }
DeclinedName const* GetDeclinedNames() const { return m_declinedname; }
+1
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@@ -2156,6 +2156,7 @@ class TRINITY_DLL_SPEC Player : public Unit
void SetGroupUpdateFlag(uint32 flag) { m_groupUpdateMask |= flag; }
uint64 GetAuraUpdateMask() { return m_auraUpdateMask; }
void SetAuraUpdateMask(uint8 slot) { m_auraUpdateMask |= (uint64(1) << slot); }
void UnsetAuraUpdateMask(uint8 slot) { m_auraUpdateMask &= ~(uint64(1) << slot); }
Player* GetNextRandomRaidMember(float radius);
PartyResult CanUninviteFromGroup() const;
+12 -4
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@@ -1127,6 +1127,14 @@ void Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask)
if( m_caster != unit )
{
if (unit->GetCharmerOrOwnerGUID() != m_caster->GetGUID())
{
if (unit->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
{
m_caster->SendSpellMiss(unit, m_spellInfo->Id, SPELL_MISS_EVADE);
return;
}
}
if( !m_caster->IsFriendlyTo(unit) )
{
// for delayed spells ignore not visible explicit target
@@ -1536,10 +1544,10 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
case TARGET_UNIT_TARGET_ANY: // SelectMagnetTarget()?
case TARGET_UNIT_TARGET_PARTY:
case TARGET_UNIT_SINGLE_UNKNOWN:
TagUnitMap.push_back(m_targets.getUnitTarget());
TagUnitMap.push_back(target);
break;
case TARGET_UNIT_PARTY_TARGET:
m_caster->GetPartyMember(TagUnitMap, radius);
target->GetPartyMember(TagUnitMap, radius);
break;
case TARGET_UNIT_TARGET_ENEMY:
if(Unit* pUnitTarget = SelectMagnetTarget())
@@ -2148,11 +2156,11 @@ void Spell::cancel()
{
Unit* unit = m_caster->GetGUID()==(*ihit).targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster, ihit->targetGUID);
if( unit && unit->isAlive() )
unit->RemoveAurasDueToSpell(m_spellInfo->Id);
unit->RemoveAurasDueToCasterSpell(m_spellInfo->Id, m_caster->GetGUID());
}
}
m_caster->RemoveAurasDueToSpell(m_spellInfo->Id);
m_caster->RemoveAurasDueToCasterSpell(m_spellInfo->Id, m_caster->GetGUID());
SendChannelUpdate(0);
SendInterrupted(0);
SendCastResult(SPELL_FAILED_INTERRUPTED);
+2 -2
View File
@@ -882,7 +882,7 @@ void Aura::_AddAura()
SendAuraUpdate(false);
// update for out of range group members
m_target->UpdateAuraForGroup(slot);
m_target->UpdateAuraForGroup(slot, true);
}
}
else // use found slot
@@ -970,7 +970,7 @@ void Aura::_RemoveAura()
SendAuraUpdate(true);
// update for out of range group members
m_target->UpdateAuraForGroup(slot);
m_target->UpdateAuraForGroup(slot, false);
if( IsSealSpell(GetSpellProto()) )
m_target->ModifyAuraState(AURA_STATE_JUDGEMENT,false);
+11 -5
View File
@@ -11199,6 +11199,8 @@ void Unit::CleanupsBeforeDelete()
{
if(m_uint32Values) // only for fully created object
{
UnpossessSelf(false);
RemoveAllFromVision();
InterruptNonMeleeSpells(true);
m_Events.KillAllEvents(false); // non-delatable (currently casted spells) will not deleted now but it will deleted at call in Map::RemoveAllObjectsInRemoveList
CombatStop();
@@ -11208,8 +11210,6 @@ void Unit::CleanupsBeforeDelete()
RemoveAllAuras();
RemoveAllGameObjects();
RemoveAllDynObjects();
UnpossessSelf(false);
RemoveAllFromVision();
GetMotionMaster()->Clear(false); // remove different non-standard movement generators.
}
RemoveFromWorld();
@@ -12400,7 +12400,7 @@ uint32 Unit::GetCastingTimeForBonus( SpellEntry const *spellProto, DamageEffectT
return CastingTime;
}
void Unit::UpdateAuraForGroup(uint8 slot)
void Unit::UpdateAuraForGroup(uint8 slot, bool apply)
{
if(GetTypeId() == TYPEID_PLAYER)
{
@@ -12408,7 +12408,10 @@ void Unit::UpdateAuraForGroup(uint8 slot)
if(player->GetGroup())
{
player->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_AURAS);
player->SetAuraUpdateMask(slot);
if(apply)
player->SetAuraUpdateMask(slot);
else
player->UnsetAuraUpdateMask(slot);
}
}
else if(GetTypeId() == TYPEID_UNIT && ((Creature*)this)->isPet())
@@ -12420,7 +12423,10 @@ void Unit::UpdateAuraForGroup(uint8 slot)
if(owner && (owner->GetTypeId() == TYPEID_PLAYER) && ((Player*)owner)->GetGroup())
{
((Player*)owner)->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_AURAS);
pet->SetAuraUpdateMask(slot);
if(apply)
pet->SetAuraUpdateMask(slot);
else
pet->UnsetAuraUpdateMask(slot);
}
}
}
+1 -1
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@@ -1449,7 +1449,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void UpdateReactives(uint32 p_time);
// group updates
void UpdateAuraForGroup(uint8 slot);
void UpdateAuraForGroup(uint8 slot, bool apply);
// pet auras
typedef std::set<PetAura const*> PetAuraSet;
+9 -5
View File
@@ -94,10 +94,14 @@ template<>
void
WaypointMovementGenerator<Creature>::Initialize(Creature &u)
{
u.StopMoving();
if(!path_id)
path_id = u.GetWaypointPath();
waypoints = WaypointMgr.GetPath(path_id);
u.StopMoving();
i_currentNode = -1; // uint32, become 0 in the first update
i_nextMoveTime.Reset(0);
StopedByPlayer = false;
if(!path_id)
path_id = u.GetWaypointPath();
/*i_currentNode = 0;
waypoints = WaypointMgr.GetPath(path_id);
if(waypoints && waypoints->size())
{
Traveller<Creature> traveller(u);
@@ -105,7 +109,7 @@ WaypointMovementGenerator<Creature>::Initialize(Creature &u)
InitTraveller(u,node);
i_destinationHolder.SetDestination(traveller, node.x, node.y, node.z);
i_nextMoveTime.Reset(i_destinationHolder.GetTotalTravelTime());
}
}*/
}
template<>