Fix crash during BattleGround::EndBattleGround().
Fixes issue #885. + init FirstFlagCaptureTeam at bg reset. --HG-- branch : trunk
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@@ -720,6 +720,7 @@ void BattleGroundWS::Reset()
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m_HonorEndKills = (isBGWeekend) ? 4 : 2;
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// For WorldState
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m_minutesElapsed = 0;
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m_FirstFlagCaptureTeam = 0;
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/* Spirit nodes is static at this BG and then not required deleting at BG reset.
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if (m_BgCreatures[WS_SPIRIT_MAIN_ALLIANCE])
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