BuildSystem: Sort out issues with mysql-libraries under *nix (and should now also work properly for Win32)
- Rename the "EXTERNAL_MYSQL" flag to "USE_MYSQL_SOURCES" to reflect it's PROPER use (and ensure that it's ONLY used on Win32) - Remove a lingering "scripts" definition (the "scripts"-target is always included, but only from compiled parts (broke builds with -DSCRIPTS=0) --HG-- branch : trunk
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@@ -47,7 +47,7 @@ include(CheckPlatform)
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find_package(PCHSupport)
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find_package(PCHSupport)
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find_package(ACE REQUIRED)
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find_package(ACE REQUIRED)
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find_package(OpenSSL REQUIRED)
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find_package(OpenSSL REQUIRED)
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if( EXTERNAL_MYSQL )
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if( NOT USE_MYSQL_SOURCES )
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find_package(MySQL REQUIRED)
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find_package(MySQL REQUIRED)
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endif()
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endif()
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@@ -10,15 +10,6 @@ if( NOT LIBSDIR )
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message(STATUS "UNIX: Using default library directory")
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message(STATUS "UNIX: Using default library directory")
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endif()
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endif()
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# use internal MySQL headers if external is not forced
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if( NOT EXTERNAL_MYSQL )
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set(MYSQL_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/dep/mysqllite/include)
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set(MYSQL_LIBRARY "libmysql")
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set( MYSQL_FOUND 1 )
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message(STATUS "Using internal MySQL.")
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endif()
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# configure uninstaller
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# configure uninstaller
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configure_file(
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configure_file(
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"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
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"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
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@@ -1,5 +1,5 @@
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# Platform-specfic options
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# Platform-specfic options
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option(EXTERNAL_MYSQL "Use your own installed MySQL instead of the internal one" 0)
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option(USE_MYSQL_SOURCES "Use included MySQL-sources to build libraries" 1)
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# Package overloads
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# Package overloads
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set(ACE_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/dep/acelite)
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set(ACE_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/dep/acelite)
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@@ -7,11 +7,11 @@ set(ACE_LIBRARY "ace")
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set(BZIP2_LIBRARIES "bzip2")
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set(BZIP2_LIBRARIES "bzip2")
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set(ZLIB_LIBRARIES "zlib")
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set(ZLIB_LIBRARIES "zlib")
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if( NOT EXTERNAL_MYSQL )
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if( USE_MYSQL_SOURCES )
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set(MYSQL_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/dep/mysqllite/include)
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set(MYSQL_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/dep/mysqllite/include)
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set(MYSQL_LIBRARY "libmysql")
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set(MYSQL_LIBRARY "libmysql")
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set( MYSQL_FOUND 1 )
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set( MYSQL_FOUND 1 )
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message(STATUS "Using internal MySQL.")
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message(STATUS "Using supplied MySQL sources")
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endif()
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endif()
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# check the CMake preload parameters (commented out by default)
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# check the CMake preload parameters (commented out by default)
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@@ -77,12 +77,11 @@ else()
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endif()
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endif()
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if( WIN32 )
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if( WIN32 )
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if( EXTERNAL_MYSQL )
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if( USE_MYSQL_SOURCES )
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message("* Use external MySQL : Yes")
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message("* Use MySQL sourcetree : Yes (default)")
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else()
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else()
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message("* Use external MySQL : No (default)")
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message("* Use MySQL sourcetree : No")
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endif()
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endif()
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endif( WIN32 )
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endif( WIN32 )
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message("")
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message("")
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@@ -157,21 +157,15 @@ endif()
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set_target_properties(worldserver PROPERTIES LINK_FLAGS "${worldserver_LINK_FLAGS}")
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set_target_properties(worldserver PROPERTIES LINK_FLAGS "${worldserver_LINK_FLAGS}")
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if( SCRIPTS )
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set(SCRIPT_LIB "scripts")
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else()
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set(SCRIPT_LIB "")
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endif()
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target_link_libraries(worldserver
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target_link_libraries(worldserver
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game
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game
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shared
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shared
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scripts
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trinitysockets
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trinitysockets
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collision
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collision
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g3dlib
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g3dlib
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gsoap
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gsoap
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${JEMALLOC_LIB}
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${JEMALLOC_LIB}
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${SCRIPT_LIB}
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${READLINE_LIBRARY}
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${READLINE_LIBRARY}
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${TERMCAP_LIBRARY}
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${TERMCAP_LIBRARY}
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${ACE_LIBRARY}
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${ACE_LIBRARY}
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