Core/Spells: Define attributes: SPELL_ATTR0_CAST_TRACK_TARGET(0x00400000), SPELL_ATTR1_CHANNEL_TRACK_TARGET(0x00004000), SPELL_ATTR0_ON_NEXT_SWING_2(0x00000400), add some attribute flag comments based on client research.
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@@ -3323,8 +3323,7 @@ bool SpellMgr::CanAurasStack(Aura const *aura1, Aura const *aura2, bool sameCast
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if (!sameCaster)
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{
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if (spellInfo_1->AttributesEx & SPELL_ATTR1_STACK_FOR_DIFF_CASTERS
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|| spellInfo_1->AttributesEx3 & SPELL_ATTR3_STACK_FOR_DIFF_CASTERS)
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if (spellInfo_1->AttributesEx3 & SPELL_ATTR3_STACK_FOR_DIFF_CASTERS)
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return true;
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// check same periodic auras
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@@ -4300,7 +4299,7 @@ void SpellMgr::LoadSpellCustomAttr()
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++count;
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break;
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case 70602: // Corruption
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spellInfo->AttributesEx |= SPELL_ATTR1_STACK_FOR_DIFF_CASTERS;
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spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
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++count;
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break;
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case 70715: // Column of Frost (visual marker)
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