New functions: void DoAddAuraToAllHostilePlayers & void DoCastToAllHostilePlayers
patch by Maanuel

--HG--
branch : trunk
This commit is contained in:
Kudlaty
2009-11-13 16:34:04 +01:00
parent f04da1b620
commit 3b4159e1e3
3 changed files with 35 additions and 13 deletions
+2
View File
@@ -68,8 +68,10 @@ class TRINITY_DLL_SPEC UnitAI
void AttackStartCaster(Unit *victim, float dist);
void DoAddAuraToAllHostilePlayers(uint32 spellid);
void DoCast(uint32 spellId);
void DoCast(Unit* victim, uint32 spellId, bool triggered = false);
void DoCastToAllHostilePlayers(uint32 spellid, bool triggered = false);
void DoCastVictim(uint32 spellId, bool triggered = false);
void DoCastAOE(uint32 spellId, bool triggered = false);