Apply #212
New functions: void DoAddAuraToAllHostilePlayers & void DoCastToAllHostilePlayers patch by Maanuel --HG-- branch : trunk
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@@ -68,8 +68,10 @@ class TRINITY_DLL_SPEC UnitAI
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void AttackStartCaster(Unit *victim, float dist);
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void DoAddAuraToAllHostilePlayers(uint32 spellid);
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void DoCast(uint32 spellId);
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void DoCast(Unit* victim, uint32 spellId, bool triggered = false);
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void DoCastToAllHostilePlayers(uint32 spellid, bool triggered = false);
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void DoCastVictim(uint32 spellId, bool triggered = false);
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void DoCastAOE(uint32 spellId, bool triggered = false);
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