[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. Author: VladimirMangos

Also send pointer to AI constructors ans mark constructors as explicit.

    This changes allow move now some generic often used AI code to CreatureAI helper functions.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-14 19:54:49 -05:00
parent 4f4c6aeaf5
commit 3a65800218
15 changed files with 289 additions and 294 deletions
+3 -2
View File
@@ -31,7 +31,7 @@ class TRINITY_DLL_DECL TotemAI : public CreatureAI
{
public:
TotemAI(Creature *c);
explicit TotemAI(Creature *c);
void MoveInLineOfSight(Unit *);
void AttackStart(Unit *);
@@ -40,9 +40,10 @@ class TRINITY_DLL_DECL TotemAI : public CreatureAI
void UpdateAI(const uint32);
static int Permissible(const Creature *);
protected:
Totem& getTotem();
private:
Totem &i_totem;
uint64 i_victimGuid;
};
#endif