[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. Author: VladimirMangos
Also send pointer to AI constructors ans mark constructors as explicit.
This changes allow move now some generic often used AI code to CreatureAI helper functions.
--HG--
branch : trunk
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@@ -31,7 +31,7 @@ class TRINITY_DLL_DECL PetAI : public CreatureAI
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{
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public:
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PetAI(Creature *c);
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explicit PetAI(Creature *c);
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void EnterEvadeMode();
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void JustDied(Unit* who) { _stopAttack(); }
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@@ -46,7 +46,6 @@ class TRINITY_DLL_DECL PetAI : public CreatureAI
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void UpdateAllies();
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Creature &i_pet;
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TimeTracker i_tracker;
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std::set<uint64> m_AllySet;
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uint32 m_updateAlliesTimer;
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