[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. Author: VladimirMangos

Also send pointer to AI constructors ans mark constructors as explicit.

    This changes allow move now some generic often used AI code to CreatureAI helper functions.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-14 19:54:49 -05:00
parent 4f4c6aeaf5
commit 3a65800218
15 changed files with 289 additions and 294 deletions
+1 -2
View File
@@ -31,7 +31,7 @@ class TRINITY_DLL_DECL PetAI : public CreatureAI
{
public:
PetAI(Creature *c);
explicit PetAI(Creature *c);
void EnterEvadeMode();
void JustDied(Unit* who) { _stopAttack(); }
@@ -46,7 +46,6 @@ class TRINITY_DLL_DECL PetAI : public CreatureAI
void UpdateAllies();
Creature &i_pet;
TimeTracker i_tracker;
std::set<uint64> m_AllySet;
uint32 m_updateAlliesTimer;