[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. Author: VladimirMangos
Also send pointer to AI constructors ans mark constructors as explicit.
This changes allow move now some generic often used AI code to CreatureAI helper functions.
--HG--
branch : trunk
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+1
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@@ -36,7 +36,7 @@ class TRINITY_DLL_DECL GuardAI : public CreatureAI
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public:
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GuardAI(Creature *c);
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explicit GuardAI(Creature *c);
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void MoveInLineOfSight(Unit *);
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void EnterEvadeMode();
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@@ -47,7 +47,6 @@ class TRINITY_DLL_DECL GuardAI : public CreatureAI
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static int Permissible(const Creature *);
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private:
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Creature &i_creature;
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uint64 i_victimGuid;
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GuardState i_state;
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TimeTracker i_tracker;
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