[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. Author: VladimirMangos

Also send pointer to AI constructors ans mark constructors as explicit.

    This changes allow move now some generic often used AI code to CreatureAI helper functions.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-14 19:54:49 -05:00
parent 4f4c6aeaf5
commit 3a65800218
15 changed files with 289 additions and 294 deletions
+1 -2
View File
@@ -36,7 +36,7 @@ class TRINITY_DLL_DECL GuardAI : public CreatureAI
public:
GuardAI(Creature *c);
explicit GuardAI(Creature *c);
void MoveInLineOfSight(Unit *);
void EnterEvadeMode();
@@ -47,7 +47,6 @@ class TRINITY_DLL_DECL GuardAI : public CreatureAI
static int Permissible(const Creature *);
private:
Creature &i_creature;
uint64 i_victimGuid;
GuardState i_state;
TimeTracker i_tracker;