Core:
* fix "warning C4305: 'initializing' : truncation from 'double' to 'float'" warnings * fix some other warnings here and there --HG-- branch : trunk
This commit is contained in:
@@ -267,7 +267,7 @@ class AreaTrigger_at_scent_larkorwi : public AreaTriggerScript
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if (!player->isDead() && player->GetQuestStatus(QUEST_SCENT_OF_LARKORWI) == QUEST_STATUS_INCOMPLETE)
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{
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if (!player->FindNearestCreature(NPC_LARKORWI_MATE,15))
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player->SummonCreature(NPC_LARKORWI_MATE, player->GetPositionX()+5, player->GetPositionY(), player->GetPositionZ(), 3.3, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 100000);
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player->SummonCreature(NPC_LARKORWI_MATE, player->GetPositionX()+5, player->GetPositionY(), player->GetPositionZ(), 3.3f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 100000);
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}
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return false;
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@@ -303,13 +303,13 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript
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{
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case 5332:
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case 5338:
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pPosition = WorldLocation(571,3733.68,3563.25,290.812,3.665192);
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pPosition = WorldLocation(571,3733.68f,3563.25f,290.812f,3.665192f);
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break;
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case 5334:
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pPosition = WorldLocation(571,3802.38,3585.95,49.5765,0);
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pPosition = WorldLocation(571,3802.38f,3585.95f,49.5765f,0.0f);
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break;
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case 5340:
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pPosition = WorldLocation(571,3687.91,3577.28,473.342,0);
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pPosition = WorldLocation(571,3687.91f,3577.28f,473.342f,0.0f);
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break;
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default:
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return false;
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@@ -193,7 +193,7 @@ public:
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{
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if (pPlayer->GetQuestStatus(9678) == QUEST_STATUS_INCOMPLETE)
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{
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if (Creature* Stillblade = pPlayer->SummonCreature(NPC_STILLBLADE, 8106.11, -7542.06, 151.775, 3.02598, TEMPSUMMON_DEAD_DESPAWN, 60000))
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if (Creature* Stillblade = pPlayer->SummonCreature(NPC_STILLBLADE, 8106.11f, -7542.06f, 151.775f, 3.02598f, TEMPSUMMON_DEAD_DESPAWN, 60000))
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Stillblade->AI()->AttackStart(pPlayer);
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}
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}
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@@ -402,7 +402,7 @@ public:
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bool OnGossipHello(Player *pPlayer, GameObject *pGO)
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{
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if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
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pPlayer->SummonCreature(NPC_ARIKARA, -5008.338, -2118.894, 83.657, 0.874, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
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pPlayer->SummonCreature(NPC_ARIKARA, -5008.338f, -2118.894f, 83.657f, 0.874f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
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return true;
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}
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@@ -783,7 +783,7 @@ public:
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{
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if (pPlayer->GetQuestStatus(QUEST_PRISON_BREAK) == QUEST_STATUS_INCOMPLETE)
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{
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pGO->SummonCreature(25318, 3485.089844, 6115.7422188, 70.966812, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
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pGO->SummonCreature(25318, 3485.089844f, 6115.7422188f, 70.966812f, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
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pPlayer->CastSpell(pPlayer, SPELL_ARCANE_PRISONER_KILL_CREDIT, true);
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return true;
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} else
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@@ -805,7 +805,7 @@ public:
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bool OnGossipHello(Player *pPlayer, GameObject *pGO)
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{
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if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
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pPlayer->SummonCreature(NPC_ZELEMAR, -369.746, 166.759, -21.50, 5.235, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
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pPlayer->SummonCreature(NPC_ZELEMAR, -369.746f, 166.759f, -21.50f, 5.235f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
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return true;
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}
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@@ -500,34 +500,34 @@ struct Location
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static Location AllianceCoords[]=
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{
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{-3757.38, -4533.05, 14.16, 3.62}, // Top-far-right bunk as seen from entrance
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{-3754.36, -4539.13, 14.16, 5.13}, // Top-far-left bunk
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{-3749.54, -4540.25, 14.28, 3.34}, // Far-right bunk
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{-3742.10, -4536.85, 14.28, 3.64}, // Right bunk near entrance
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{-3755.89, -4529.07, 14.05, 0.57}, // Far-left bunk
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{-3749.51, -4527.08, 14.07, 5.26}, // Mid-left bunk
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{-3746.37, -4525.35, 14.16, 5.22}, // Left bunk near entrance
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{-3757.38f, -4533.05f, 14.16f, 3.62f}, // Top-far-right bunk as seen from entrance
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{-3754.36f, -4539.13f, 14.16f, 5.13f}, // Top-far-left bunk
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{-3749.54f, -4540.25f, 14.28f, 3.34f}, // Far-right bunk
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{-3742.10f, -4536.85f, 14.28f, 3.64f}, // Right bunk near entrance
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{-3755.89f, -4529.07f, 14.05f, 0.57f}, // Far-left bunk
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{-3749.51f, -4527.08f, 14.07f, 5.26f}, // Mid-left bunk
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{-3746.37f, -4525.35f, 14.16f, 5.22f}, // Left bunk near entrance
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};
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//alliance run to where
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#define A_RUNTOX -3742.96
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#define A_RUNTOY -4531.52
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#define A_RUNTOZ 11.91
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#define A_RUNTOX -3742.96f
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#define A_RUNTOY -4531.52f
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#define A_RUNTOZ 11.91f
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static Location HordeCoords[]=
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{
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{-1013.75, -3492.59, 62.62, 4.34}, // Left, Behind
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{-1017.72, -3490.92, 62.62, 4.34}, // Right, Behind
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{-1015.77, -3497.15, 62.82, 4.34}, // Left, Mid
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{-1019.51, -3495.49, 62.82, 4.34}, // Right, Mid
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{-1017.25, -3500.85, 62.98, 4.34}, // Left, front
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{-1020.95, -3499.21, 62.98, 4.34} // Right, Front
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{-1013.75f, -3492.59f, 62.62f, 4.34f}, // Left, Behind
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{-1017.72f, -3490.92f, 62.62f, 4.34f}, // Right, Behind
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{-1015.77f, -3497.15f, 62.82f, 4.34f}, // Left, Mid
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{-1019.51f, -3495.49f, 62.82f, 4.34f}, // Right, Mid
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{-1017.25f, -3500.85f, 62.98f, 4.34f}, // Left, front
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{-1020.95f, -3499.21f, 62.98f, 4.34f} // Right, Front
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};
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//horde run to where
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#define H_RUNTOX -1016.44
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#define H_RUNTOY -3508.48
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#define H_RUNTOZ 62.96
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#define H_RUNTOX -1016.44f
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#define H_RUNTOY -3508.48f
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#define H_RUNTOZ 62.96f
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const uint32 AllianceSoldierId[3] =
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{
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@@ -924,7 +924,7 @@ public:
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me->SetStandState(UNIT_STAND_STATE_KNEEL);
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//expect database to have RegenHealth=0
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me->SetHealth(int(me->GetMaxHealth()*0.7));
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me->SetHealth(int(me->GetMaxHealth()*0.7f));
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}
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void EnterCombat(Unit * /*who*/) {}
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@@ -1904,7 +1904,7 @@ public:
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{
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npc_ebon_gargoyleAI(Creature *c) : CasterAI(c) {}
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int despawnTimer;
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uint32 despawnTimer;
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void InitializeAI()
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{
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@@ -2177,9 +2177,9 @@ public:
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case GOSSIP_ACTION_INFO_DEF + 1: //Borean Tundra
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pPlayer->CLOSE_GOSSIP_MENU();
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if (roll) //At the moment we don't have chance on spell_target_position table so we hack this
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pPlayer->TeleportTo(571, 4305.505859, 5450.839844, 63.005806, 0.627286);
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pPlayer->TeleportTo(571, 4305.505859f, 5450.839844f, 63.005806f, 0.627286f);
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else
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pPlayer->TeleportTo(571, 3201.936279, 5630.123535, 133.658798, 3.855272);
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pPlayer->TeleportTo(571, 3201.936279f, 5630.123535f, 133.658798f, 3.855272f);
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break;
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case GOSSIP_ACTION_INFO_DEF + 2: //Howling Fjord
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pPlayer->CLOSE_GOSSIP_MENU();
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