Core:
* fix "warning C4305: 'initializing' : truncation from 'double' to 'float'" warnings * fix some other warnings here and there --HG-- branch : trunk
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@@ -180,7 +180,7 @@ public:
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if (GameObject* pTrigger = pPlayer->FindNearestGameObject(GO_TRIGGER, 30.0f))
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{
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pTrigger->SetGoState(GO_STATE_READY);
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pPlayer->SummonCreature(NPC_ULAG, 2390.26, 336.47, 40.01, 2.26, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 300000);
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pPlayer->SummonCreature(NPC_ULAG, 2390.26f, 336.47f, 40.01f, 2.26f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 300000);
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return false;
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}
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