Typo in enum name, thanks Nayd for pointing this

This commit is contained in:
QAston
2011-07-04 23:26:36 +02:00
parent 0bc23239d8
commit 3963d6eeb2
3 changed files with 3 additions and 6 deletions
+1 -1
View File
@@ -4819,7 +4819,7 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_NOT_BEHIND;
// Target must be facing you
if ((m_customAttr & SPELL_ATTR0_CU_REQ_TAGRET_FACING_CASTER) && !target->HasInArc(static_cast<float>(M_PI), m_caster))
if ((m_customAttr & SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER) && !target->HasInArc(static_cast<float>(M_PI), m_caster))
return SPELL_FAILED_NOT_INFRONT;
// Target must not be in combat
+1 -4
View File
@@ -3803,7 +3803,7 @@ void SpellMgr::LoadSpellCustomAttr()
case 38764:
case 38863:
case 52743: // Head Smack
mSpellCustomAttr[i] |= SPELL_ATTR0_CU_REQ_TAGRET_FACING_CASTER;
mSpellCustomAttr[i] |= SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER;
++count;
break;
case 53: // Backstab
@@ -3830,9 +3830,6 @@ void SpellMgr::LoadSpellCustomAttr()
case 21987: // Lash of Pain
case 23959: // Test Stab R50
case 24825: // Test Backstab
mSpellCustomAttr[i] |= SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET;
++count;
break;
case 58563: // Assassinate Restless Lookout
mSpellCustomAttr[i] |= SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET;
++count;
+1 -1
View File
@@ -1024,7 +1024,7 @@ enum SpellCustomAttributes
SPELL_ATTR0_CU_NEGATIVE_EFF1 = 0x00020000,
SPELL_ATTR0_CU_NEGATIVE_EFF2 = 0x00040000,
SPELL_ATTR0_CU_IGNORE_ARMOR = 0x00080000,
SPELL_ATTR0_CU_REQ_TAGRET_FACING_CASTER = 0x00100000,
SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER = 0x00100000,
SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET = 0x00200000,
SPELL_ATTR0_CU_NEGATIVE = SPELL_ATTR0_CU_NEGATIVE_EFF0 | SPELL_ATTR0_CU_NEGATIVE_EFF1 | SPELL_ATTR0_CU_NEGATIVE_EFF2,