diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 4744415734..d9aedd5fc9 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -516,8 +516,8 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) // Shadow Word: Death - deals damage equal to damage done to caster if ((m_spellInfo->SpellFamilyFlags[1] & 0x2 )) { - uint32 back_damage = uint32(damage + m_caster->SpellDamageBonus(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE)); - if(back_damage >= unitTarget->GetHealth()) + int32 back_damage = int32(damage + m_caster->SpellDamageBonus(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE)); + if(back_damage < unitTarget->GetHealth()) m_caster->CastCustomSpell(m_caster, 32409, &back_damage, 0, 0, true); } break;